Why I Stopped Building for visionOS (And What Could Bring Me Back)

Explore the limitations hindering the Vision Pro from reaching its full potential. This article highlights the missing APIs essential for transforming it into a true mixed-reality platform and discusses what needs to change for that to happen.

Cihat Gündüz
7 min readOct 8, 2024

When Apple first introduced the Vision Pro, I was incredibly excited. The platform’s potential felt boundless, and as a developer, it seemed like a new frontier to explore. I jumped in headfirst, seeing a rare opportunity for experimentation and innovation. However, after releasing a few apps and working extensively with visionOS, I realized I was facing limitations that shouldn’t have existed.

I had several unique app ideas, but I found myself restricted by a lack of APIs that would make those concepts feasible. I would have released more apps if visionOS had delivered the tools necessary for creating the AR/VR experiences the device promised. This isn’t about wanting a more open platform like macOS; I understand the value of the security and simplicity in the iOS/iPadOS ecosystem. Yet, visionOS feels like just iPadOS with different input options. What’s missing are unique APIs designed to fully leverage…

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Cihat Gündüz

📱Indie iOS Developer, 🎬Content Creator for 👨🏻‍💻Developers. Apps: RemafoX, Twoot it!. More in the works.